In previous part 1, we have discussed about some distinct observations made in regards to mobile app development. Now, keeping thread continue, we will discuss some other aspects of successful mobile application programming.
Design for All Ages
Unlike web, mobile devices are vary in sizes and processing power as well as have performance issues altogether different than its big sister devices on the web. For instance, small texts are unreadable for middle aged to old aged audience where our team takes help of retina display and somewhat larger fonts as defaults. Scrolling is easy on touch devices so we expand mobile layout vertically instead horizontally.
Same the way image optimization is our prime concern so low capacity mobile processors never feel performance issues and our teen age and toddler audience can enjoy various games and entertainment application in engaging ways. We know the differences in the size of fingers of our audiences so our UI elements focus first on the biggest size fingers when drawing hotspots.
It is true that our younger generation is tech-savvy and quick learner against their elders so we keep these psychological and behavioral aspects during our mobile app designing and programming. We take through research of user experiences prior to and in between the mobile development process. Thus, we assure comfort for the all age people and make app self-learning and easy to operate without losing its charms by experimenting new paradigm for new generation.
Today our mobile apps comes with enough intricacy in features as well as functionality therefore, translating them into drawings is tough and inadequate to understand the whole picture of the app. In due course, our team is banking on latest prototyping tools that allow designing click-through prototypes from the simple hand drawings or make all prototypes on the mobile devices showing all interactivities we want to design. We know excellent wireframing techniques and tools to offer nearly accurate simulation of app for the patrons who are seated faraway places in different time zones.
Balance in Design
Our team never makes extremely simple design that looks flat and boring using bit variations in UI components while we never make too complicated design that users either can’t use or feel frustrations. Our UX professionals spending enough brainstorming over each stage of designing and programming.
Take Gradual Advancements
We offer some special things to our first time users so they find app useful and valuable. Our design also offering some more utilities for the subsequent or repeat users so they stick with app with enough attachments. Moreover, we take regular updates of the mobile app so our loyal users find it contemporary and something latest updated features and functionality. Thus, we never leave our user to see at other apps in app store and fulfil relevant needs with the same app design by us.